top of page

SELF INTRODUCTION

Short Summary

Based on the video games I've known or played, films I've known or watched, I really hope to make games that have great storytelling. But I also wish to learn how to design a game that has puzzles that are fun and challenging while having a deep meaning behind its gameplay. Currently, I am interested in making horror games and visual novel games.

​

In the future, I really hope that I will be able to learn more about rubber hose, PlayStation 1 style, and other histories of game design. As I am a person who is more interested in older styles of game design, I would hope that I will be able to bring my ideas out with these types of styles.

​​

I completely understand that being a game designer is going to face a lot of errors as doing coding and programming make them often, but I am very ready and confident that I will not give up until I find a way to solve them.

Experiences

This year, I created my first First-Person Shooter game using Unity. I followed a lot of tutorials on YouTube, and added my own elements and story into the game. Although this game was created for the Global Game Jam 2025 held in Hong Kong SAR China, I am still trying to develop it after the competition has ended.

bottom of page